In the previous sections we have already seen some YCP
code that
dealt with the creation and handling of on-screen dialogs. These
examples were rather simple to show the basic
strategy of creating dialogs. Of course designing “real”
dialogs that do useful things is is bit more complicated and requires a
rather good knowledge of the instruments provided by the UI.
Because the UI has been designed to be most flexible, the possibilities
for creating and managing dialogs are quite versatile. Consequently the
instruments for doing this are rather diverse. In fact the UI extends
the basic YCP
language to a large extent, thereby providing the means
to create and manage on-screen dialogs.
For more information about the User Interface, handling events see the Layout HOWTO.