UI builtin commands
Part II. User Interface Reference
UI builtin commands
Table of Contents
UI::SetModulename
- Set Module Name
UI::GetModulename
- Get the name of a Module
UI::SetLanguage
- Set the language of the UI
UI::GetProductName
- Get Product Name
UI::SetProductName
- set Product Name
UI::SetConsoleFont
- Set Console Font
UI::SetKeyboard
- Set Keyboard
UI::GetLanguage
- Get Language
UI::UserInput
- User Input
UI::PollInput
- Poll Input
UI::TimeoutUserInput
- User Input with Timeout
UI::WaitForEvent
- Wait for Event
UI::OpenDialog
- Opens a new dialog.
UI::OpenDialog
- Open a Dialog with options
UI::CloseDialog()
- Close an open dialog
UI::ChangeWidget
- Change widget contents
UI::QueryWidget
- Query Widget contents
UI::ReplaceWidget
-
UI::WizardCommand
- Run a wizard command
UI::SetFocus
- Set Focus to the specified widget
UI::BusyCursor
- Sets the mouse cursor to the busy curso
UI::RedrawScreen
- Redraws the screen
UI::NormalCursor
- Sets the mouse cursor to the normal cursor
UI::MakeScreenShot
- Make Screen Shot
UI::DumpWidgetTree
- Debugging function
UI::RecordMacro
- Record Macro into a file
UI::StopRecordingMacro
- Stop recording macro
UI::PlayMacro
- Play a recorded macro
UI::FakeUserInput
- Fake User Input
UI::Glyph
- Return a special character ( a 'glyph' )
UI::GetDisplayInfo
- Get Display Info
UI::RecalcLayout
- Racalculate Layout
UI::PostponeShortcutCheck
- Postpone Shortcut Check
UI::CheckShortcuts
- Perform an explicit shortcut check after postponing shortcut checks.
UI::WidgetExists
- Check whether or not a widget with the given ID currently exists
UI::RunPkgSelection
- Initialize and run the PackageSelector widget
UI::AskForExistingDirectory
- Open a directory selection box and prompt the user for an existing directory.
UI::AskForExistingFile
- Open a file selection box and prompt the user for an existing file.
UI::AskForSaveFileName
- Open a file selection box and prompt the user for a file to save data to.
UI::SetFunctionKeys
- Set the ( default ) function keys for a number of buttons.
UI::WFM/SCR
- callback
UI::Recode
- Recode encoding of string from or to "UTF-8" encoding.