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libyui
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#include <YTreeItem.h>
Public Member Functions | |
| YTreeItem (const string &label, bool isOpen=false) | |
| YTreeItem (const string &label, const string &iconName, bool isOpen=false) | |
| YTreeItem (YTreeItem *parent, const string &label, bool isOpen=false) | |
| YTreeItem (YTreeItem *parent, const string &label, const string &iconName, bool isOpen=false) | |
| virtual | ~YTreeItem () |
| virtual bool | hasChildren () const |
| virtual YItemIterator | childrenBegin () |
| virtual YItemConstIterator | childrenBegin () const |
| virtual YItemIterator | childrenEnd () |
| virtual YItemConstIterator | childrenEnd () const |
| virtual void | addChild (YItem *item_disown) |
| virtual void | deleteChildren () |
| bool | isOpen () const |
| void | setOpen (bool open) |
| virtual YTreeItem * | parent () const |
Item class for tree items.
This class implements children management.
| YTreeItem::YTreeItem | ( | const string & | label, |
| bool | isOpen = false |
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| ) |
Constructors for toplevel items.
| YTreeItem::YTreeItem | ( | YTreeItem * | parent, |
| const string & | label, | ||
| bool | isOpen = false |
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| ) |
Constructors for items that have a parent item.
They will automatically register this item with the parent item. The parent assumes ownership of this item and will delete it in its (the parent's) destructor.
| YTreeItem::~YTreeItem | ( | ) | [virtual] |
Destructor.
This will delete all children.
| void YTreeItem::addChild | ( | YItem * | item_disown | ) | [virtual] |
Add a child item to this item.
Note that the constructors that accept a parent pointer will automatically add themselves to their parent, so applications will normally not have to call this function.
| virtual YItemIterator YTreeItem::childrenBegin | ( | ) | [inline, virtual] |
| virtual YItemIterator YTreeItem::childrenEnd | ( | ) | [inline, virtual] |
| void YTreeItem::deleteChildren | ( | ) | [virtual] |
Delete all child items.
| virtual bool YTreeItem::hasChildren | ( | ) | const [inline, virtual] |
| bool YTreeItem::isOpen | ( | ) | const |
Return 'true' if this tree item should be displayed open (with its children visible) by default.
Notice that this will always return 'false' for tree items without children.
| virtual YTreeItem* YTreeItem::parent | ( | ) | const [inline, virtual] |
| void YTreeItem::setOpen | ( | bool | open | ) |
Change the 'isOpen' flag.
1.7.3