libyui
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#include <YMacro.h>
Static Public Member Functions | |
static void | setRecorder (YMacroRecorder *recorder) |
static void | setPlayer (YMacroPlayer *player) |
static void | record (const string ¯oFile) |
static void | endRecording () |
static bool | recording () |
static void | play (const string ¯oFile) |
static void | playNextBlock () |
static bool | playing () |
static YMacroRecorder * | recorder () |
static YMacroPlayer * | player () |
static void | deleteRecorder () |
static void | deletePlayer () |
Simple access to macro recording and playing.
This class stores an instance of a macro recorder and a macro player. Since both YMacroRecorder and YMacroPlayer are abstract base classes, derived classes from either of them have to be instantiated and set (setRecorder(), setPlayer()) from the outside for anything to happen. Until that point, none of the macro operations here do anything (but also don't throw any error or exception).
void YMacro::deletePlayer | ( | ) | [static] |
Delete the current macro player if there is one.
void YMacro::deleteRecorder | ( | ) | [static] |
Delete the current macro recorder if there is one.
void YMacro::endRecording | ( | ) | [static] |
End macro recording.
void YMacro::play | ( | const string & | macroFile | ) | [static] |
Play a macro from the specified macro file.
static YMacroPlayer* YMacro::player | ( | ) | [inline, static] |
Return the current macro player or 0 if there is none.
bool YMacro::playing | ( | ) | [static] |
Return 'true' if a macro is currently being played.
void YMacro::playNextBlock | ( | ) | [static] |
Play the next block from the current macro, if there is one playing.
void YMacro::record | ( | const string & | macroFile | ) | [static] |
Record a macro to the specified macro file.
static YMacroRecorder* YMacro::recorder | ( | ) | [inline, static] |
Return the current macro recorder or 0 if there is none.
bool YMacro::recording | ( | ) | [static] |
Return 'true' if a macro is currently being recorded.
void YMacro::setPlayer | ( | YMacroPlayer * | player | ) | [static] |
Set a macro player.
This needs to be done from the outside since YMacroRecorder is an abstract base class, i.e., it needs to be derived to be instantiated.
void YMacro::setRecorder | ( | YMacroRecorder * | recorder | ) | [static] |
Set a macro recorder.
This needs to be done from the outside since YMacroRecorder is an abstract base class, i.e., it needs to be derived to be instantiated.